Make Design Tinker

Maker Inspiration

On this page you will find all kinds of ideas for making. The descriptions are taken directly from the websites.


Take out a subscription to the following magazines or borrow them from our Library Tech Commons.

DIY is a safe online community for kids to discover new passions, levels up their skills and meet fearless geeks just like them.

Learn how to make anything with Instructables. Easy to follow step-by-step instructions, online classes, and a vibrant maker community.

Thingiverse - Digital Designs for Physical Objects
Thingiverse is a universe of things. Download files and build them with your laser cutter, 3D printer, or CNC.

Chicago City of Learning
Young people can discover new paths and interests, and find out what they can learn, make, do, and ultimately, become.

TechPrep, created by Facebook, is a collection of resources and videos designed to help you pursue an interest in coding.

PBS Design Squad Global
Design challenges and helpful videos from PBS.

Maker Camp
Projects from the people behind Make magazine

Kiwi Crates
Hands-on science and art project crates delivered monthly for ages 0-16+.


Talks that will inspire projects.


Take out a subscription to the following magazines or borrow them from our Library Tech Commons.

Make Magazine
Make: celebrates your right to tweak, hack, and bend any technology to your will.

The magazine for kids, code and computer science.

Brainspace magazine.
A magazine for kids 8-14 offering interactive print using augmented reality and DIY projects.

Popular Science: Science, Space and New Technology
Awe-inspiring science reporting, technology news, and DIY projects. For older boys and adults.

Popular Mechanics - How Your World Works
Popular Mechanics inspires, instructs and influences readers to help them master the modern world. For older boys and adults.


World Maker Faire New York
A family-friendly festival of invention, creativity and resourcefulness held in Queens in late September every year.

Play:groundNYC is dedicated to producing spaces for young people to feel safe enough to take emotional, physical, and social risks in their play.